Guild profile

[ipls] insane projects

Historical statistics, membership, gains and identity history on Elysium.

Gains/Losses
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Name/Tag History
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Guild income

Current member economy less fleet maintenance, using the latest coherent ranking snapshot.

Total economy1,253/hrAcross 1 members
Fleet maintenance42/hrCurrent recorded maintenance
Net guild income1,211/hrEconomy minus maintenance
Per member1,211/hrMedian 1,211/hr
Economic intelligence
Known base income1,158/hr12 unoccupied Top Bases owned by members
Known occupation income0/hr30% tribute from 0 identified occupations
Identified sources1,158/hr92.4% of current guild economy
Unidentified economy95/hrLikely trade routes, bases outside Top 1,000 and snapshot differences
Member economic intelligence
PlayerEconomyMaintenanceNet incomeKnown basesKnown occupationsCoverage
THE END1,253421,211/hr1,158/hr0/hr92.4%

Net income is exact from Bob's recorded ranking data. Source figures use the Top Bases snapshot from 1 September 2026 and are partial: only bases present in the Top 1,000 can be identified. Unidentified economy is the portion Bob cannot safely attribute; it must not be read as trade income alone.

Member Statistics (01 September 2026)

Player Level Economy Fleet Technology Experience
1 THE END 29.73 1,253 120,210 535,289 11,697
Gains/Losses
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